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CD Projekt Red Petitioned To Add AMD TressFX Hair To The Witcher 3

Fans are petitioning CD Projekt Red to implement AMD's TressFX Pilus simulation technology, akin to HairWorks, in The Witcher 3. The petition was started following controversy around The Witcher iii and the utilize of Nvidia's HairWorks technology, which is function of Nvidia's GameWorks developer program.

The upshot pivots effectually the very poor performance seen with HairWorks on AMD GPUs and Nvidia's own not-Maxwell, Kepler based 700 series, 600 serial and the older Fermi based GPUs. This recent controversy started just recently when Marcin Momot a spokesperson at CD Projekt Red, the developers behind The Witcher 3, stated that HairWorks, the previously mentioned pilus and fur simulation effect from  Nvidia'south GameWorks library  "cannot be optimized for AMD products". Here's a quote of what he said.

Many of y'all have asked united states of america if AMD Radeon GPUs would be able to run NVIDIA'due south HairWorks technology – the answer is yeah! Still, unsatisfactory performance may be experienced equally the code of this characteristic cannot be optimized for AMD products. Radeon users are encouraged to disable NVIDIA HairWorks if the performance is below expectations.

Following this statement PC gamers went on the offensive. Criticizing Nvidia's GameWorks and the company's game developer partnership program in general. Embodied in this lengthy post on the pcmasterrace subreddit, which has been upvoted over 4400 times in two days and has a 95% positive rating. Nosotros covered the history of Nvidia's GameWorks program and outlined what diverse parties think of the program in detail in an commodity a calendar week ago. We'd highly recommend that you become read that article if yous want to learn more nigh why GameWorks garnered such a notorious reputation among gamers. We spoke with Nvidia's head of PR for GameWorks, Brian Burke, and we'll bring you an sectional article nearly that very presently.

CD Projekt Red Petitioned To Use AMD TressFX Hair In The Witcher 3

Now that we discussed how this came to exist, permit's discuss the nowadays and the future. The petition which yous tin find hither calls for a TressFX Hair implementation in The Witcher 3. As nosotros briefly mentioned higher up TressFX is a hair simulation applied science which AMD debuted with the Tomb Raider reboot in 2022. The feature has come up along style since 2022 and is actually in its 3rd generation now dubbed TressFX Hair 3.0. The Dawn engine for the upcoming Deus Ex universe game, Mankind Divided, adult by Eidos Montreal will leverage TressFX Pilus 3.0 throughout.

Unlike HairWorks which is a middleware developed by Nvidia, AMD publishes the source code for TressFX on its website. And due to the open nature of this feature in comparison to HairWorks, AMD heralds TressFX as a superior alternative to HairWorks. Naturally implementing a feature straight into the game requires more work than simply using a middleware like HairWorks. But it likewise means game developers have absolute command over information technology and it can easily be optimized cross vendor. Something AMD has always been great to point out.

TressFX performance
This has profound furnishings on performance. This, AMD points out, allows TressFX to perform equally well on hardware from either vendor. In comparing to HairWorks which the company claims runs 9 time slower on its hardware. Whats genuinely ironic is that TressFX actually runs faster than HairWorks on Nvidia's ain hardware likewise. Making TressFX a genuinely bonny option to hair and fur physics simulation. And essentially, this is why gamers are calling for its implementation in this petition.

Source: https://wccftech.com/cd-projekt-red-petitioned-amd-tressfx-witcher-3/

Posted by: mclellanthavervist.blogspot.com

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